2.9 Stroke Color Workspace

The Blender interface may be customised creating a new Workspace to suit a particular

workflow. Having the Properties Editor, Active Tool and Workspace Settings and the Material

Properties displayed in the same Workspace will allow you to select Stroke Colors in the Vertex

Color Paint Mode and set the options for drawing Stroke and Fill in Material Paint Mode.

Switching between the Modes in the 2D Viewport Editor Header does not switch the display in

the Properties Editor.

Figure 2.29

To customise the interface, place the Mouse Cursor in the lower right hand corner of the 2D

Viewport Editor. The Mouse Cursor will change to a

white cross.

Ensure that the cross is in the black

just outside the white area.

Properties Editor

RMB click to display the Context Menu and

select Area – Vertical Split.

Drag the Vertical Line that displays

to the Left and LMB click to create a

copy of the 2D Viewport Editor

Change the RH copy of the 2D

Viewport Editor to a copy of the

Properties Editor.

(see Chapter 1- Figure 1.3) Editor Type

Selection Menu.

With two copies have one copy with

the Active Tool and Workspace Tab

opened with Vertex Color selected

and the other with the Material

properties

Tab

opened

allowing

Material selection in the Surface Tab.

Vertex Paint

Material

Figure 2.30

Figure 2.31

26