2.9 Stroke Color Workspace
The Blender interface may be customised creating a new Workspace to suit a particular
workflow. Having the Properties Editor, Active Tool and Workspace Settings and the Material
Properties displayed in the same Workspace will allow you to select Stroke Colors in the Vertex
Color Paint Mode and set the options for drawing Stroke and Fill in Material Paint Mode.
Switching between the Modes in the 2D Viewport Editor Header does not switch the display in
the Properties Editor.
Figure 2.29
To customise the interface, place the Mouse Cursor in the lower right hand corner of the 2D
Viewport Editor. The Mouse Cursor will change to a
white cross.
Ensure that the cross is in the black
just outside the white area.
Properties Editor
RMB click to display the Context Menu and
select Area – Vertical Split.
Drag the Vertical Line that displays
to the Left and LMB click to create a
copy of the 2D Viewport Editor
Change the RH copy of the 2D
Viewport Editor to a copy of the
Properties Editor.
(see Chapter 1- Figure 1.3) Editor Type
Selection Menu.
With two copies have one copy with
the Active Tool and Workspace Tab
opened with Vertex Color selected
and the other with the Material
properties
Tab
opened
allowing
Material selection in the Surface Tab.
Vertex Paint
Material
Figure 2.30
Figure 2.31
26